Why do we need parameterization for classes ?
At times it would be much easier to write a generic class which can be instantiated in multiple ways to achieve different array sizes or data types. This avoids the need to re-write code for specific features like size or type and instead allow a single specification to be used for different objects. This is achieved by extending the SystemVerilog parameter mechanism to classes.
Parameters are like constants that are local to the specified class. Classes are allowed to have default value for each parameter that can be overridden during class instantiation.
Syntax
// Declare parameterized class
class <name_of_class> #(<parameters>);
class Trans #(addr = 32);
// Override class parameter
<name_of_class> #(<parameters>) <name_of_inst>;
Trans #(.addr(16)) obj;
Examples
Parameterized Classes
Given below is a parameterized class which has size as the parameter that can be changed during instantiation.
// A class is parameterized by #()
// Here, we define a parameter called "size" and gives it
// a default value of 8. The "size" parameter is used to
// define the size of the "out" variable
class something #(int size = 8);
bit [size-1:0] out;
endclass
module tb;
// Override default value of 8 with the given values in #()
something #(16) sth1; // pass 16 as "size" to this class object
something #(.size (8)) sth2; // pass 8 as "size" to this class object
typedef something #(4) td_nibble; // create an alias for a class with "size" = 4 as "nibble"
td_nibble nibble;
initial begin
// 1. Instantiate class objects
sth1 = new;
sth2 = new;
nibble = new;
// 2. Print size of "out" variable. $bits() system task will return
// the number of bits in a given variable
$display ("sth1.out = %0d bits", $bits(sth1.out));
$display ("sth2.out = %0d bits", $bits(sth2.out));
$display ("nibble.out = %0d bits", $bits(nibble.out));
end
endmodule
ncsim> run sth1.out = 16 bits sth2.out = 8 bits nibble.out = 4 bits ncsim: *W,RNQUIE: Simulation is complete.
Pass datatype as a parameter
Data-type is parameterized in this case and can be overridden during instantiation. In the previous case, we defined parameters to have a specific value.
The super
keyword is used from within a sub-class to refer to properties and methods of the base class. It is mandatory to use the super
keyword to access properties and methods if they have been overridden by the sub-class.
Example
The super
keyword can only be used within a class scope that derives from a base class. The code shown below will have compilation errors because extPacket is not a child of Packet. Note that new
method is implicitly defined for every class definition, and hence we do not need a new
defintion in the base class Packet.
class Packet;
int addr;
function display ();
$display ("[Base] addr=0x%0h", addr);
endfunction
endclass
class extPacket; // "extends" keyword missing -> not a child class
function new ();
super.new ();
endfunction
endclass
module tb;
Packet p;
extPacket ep;
initial begin
ep = new();
p = new();
p.display();
end
endmodule
super.new ();
|
ncvlog: *E,CLSSPX (testbench.sv,12|8): 'super' can only be used within a class scope that derives from a base class.
Now let us see the output when extPacket is a derivative of class Packet.
class extPacket extends Packet; // extPacket is a child class of Packet
function new ();
super.new ();
endfunction
endclass
You can see from the simulation result below that there were no compilation errors.
ncsim> run
[Base] addr=0x0
ncsim: *W,RNQUIE: Simulation is complete.
Accessing base class methods
In the example shown below, display method of the base class is called from the display method of the child class using super
keyword.
class Packet;
int addr;
function display ();
$display ("[Base] addr=0x%0h", addr);
endfunction
endclass
class extPacket extends Packet;
function display();
super.display(); // Call base class display method
$display ("[Child] addr=0x%0h", addr);
endfunction
function new ();
super.new ();
endfunction
endclass
module tb;
Packet p;
extPacket ep;
initial begin
ep = new();
p = new();
ep.display();
end
endmodule
ncsim> run [Base] addr=0x0 [Child] addr=0x0 ncsim: *W,RNQUIE: Simulation is complete.
In Inheritance, we saw that methods invoked by a base class handle which points to a child class instance would eventually end up executing the base class method instead of the one in child class. If that function in the base class was declared as virtual
, only then the child class method will be executed.
bc = sc; // Base class handle is pointed to a sub class
bc.display (); // This calls the display() in base class and
// not the sub class as we might think
We'll use the same classes from previous session and do a comparison with and without virtual
function.
Without virtual keyword
// Without declaring display() as virtual
class Packet;
int addr;
function new (int addr);
this.addr = addr;
endfunction
// This is a normal function definition which
// starts with the keyword "function"
function void display ();
$display ("[Base] addr=0x%0h", addr);
endfunction
endclass
module tb;
Packet bc;
ExtPacket sc;
initial begin
sc = new (32'hfeed_feed, 32'h1234_5678);
bc = sc;
bc.display ();
end
endmodule
ncsim> run
[Base] addr=0xfeedfeed
ncsim: *W,RNQUIE: Simulation is complete.
Note that the base class display()
function gets executed.
Inheritance is a concept in OOP that allows us to extend a class to create another class and have access to all the properties and methods of the original parent class from the handle of a new class object. The idea behind this scheme is to allow developers add in new properties and methods into the new class while still maintaining access to the original class members. This allows us to make modifications without touching the base class at all.
Example
ExtPacket is extended and hence is a child class of Packet. Being a child class, it inherits properties and methods from its parent. If there exists a function with the same name in both the parent and child class, then its invocation will depend on the type of the object handle used to call that function. In the example below, both Packet and ExtPacket have a function called display()
. When this function is called by a child class handle, the child class display()
function will be executed. If this function is called by a parent class handle, then the parent class display()
function will be executed.
In a previous post, key topics on class handles and objects were discussed which is essential to understand how shallow copy and deep copy works.
Click here to refresh concepts in class handles and objects !